The Cycles of Innovation

“What’s interesting to us is how this works in cycles,” said Leigh. “Advanced graphics/simulation research resulted in today’s gaming technology. A lot of the virtual reality techniques we now take for granted in game systems like Nintendo Wii or immersive environments like Second Life came out of labs like EVL. Now next generation gaming technology is stimulating new applications for advanced graphics/simulation research that can benefit gaming as well as other fields.”

UIC News Release

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